Shadowrun - The Lost Soul Campaign

LS03 Spirit Quest

The team discovers that Azazel is trapped on a metaplane, and do an astral quest to rescue him. The metaplane in which he is trapped seems to be a recreation of the last magical age, and Mal learns some history of his magical ring (including its name), which opens up some new powers to him.

Azazel is held in the center of a floating island, apparently powering it. The team encounters another team, also attempting to rescue Azazel, in the depths of the mountain – the encountered team appears to be from the age in which Azazel is trapped, and may represent something from his history. Trixie also got a little close to something dark in the depths of the mountain. All returned to the home plane, including Azazel and Mal unlocks some of the ring’s powers.

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